Creature

Name Race Species Base? Body type Movement Morale Champion? Champion base Champion Fame Hexes occupied Combat skills FP Non-combat skills FP Fame Rank User
Deceiver devil Hellic Yes Humanoid 10/20/30 23 No 0.0 0 1 100 200 13.1 Randy Hayes
Description: A Type-4 humanoid-shaped devil. They are used as diplomats and covert operators. They have an affinity for illusion magic. Regeneration ceases if they receive total damage equal or greater than twice their Total Hit Points.
Tactics: Misdirection, illusions, and deception.
Body Part To Hit Hit Points Natural Armor Absorption Worn Armor Absorption Defense Modifier Silence Modifier
Head 19-20 4 Hide, thick 4 None 0 0 0
Left Arm 16-18 3 Hide, thick 4 None 0 0 0
Right Arm 13-15 3 Hide, thick 4 None 0 0 0
Chest 11-12 5 Hide, thick 4 None 0 0 0
Abdomen 09-10 4 Hide, thick 4 None 0 0 0
Left Leg 05-08 4 Hide, thick 4 None 0 0 0
Right Leg 01-04 4 Hide, thick 4 None 0 0 0
Armor Defense Modifier 0 Armor Silence Modifier 0
Strength STR Save Constitution CON Save Size Size Save Intelligence INT Save Instinct? Willpower WPR Save Dexterity DEX Save Charisma CHA Save
20 50 21 55 20 50 24 70 No 24 70 22 60 23 65
Endurance HTH Base Hit Points Total Hit Points Weight
21 40 10 11 150
Attack Melee Modifier Damage Modifier Attack Missile Modifier Parry Modifier Unarmed Combat Modifier Defense Modifier
6 0 8 4 8 8
Agility Modifier Communication Modifier Knowledge Modifier Manipulation Modifier Perception Modifier Stealth Modifier
8 14 12 12 12 10
Grapple Learn Fame Points Base Use % Skill Modifier Armor Adjustment Total Use % Speed Damage
Average 0 0 8 0 8 11 D4 ( 0 )
Throw Learn Fame Points Base Use % Skill Modifier Species Bonus Total Use % Speed Range
Average 0 0 8 20 28 15 Range (1lb.) = Short: 15' Medium: 35' Long: 50' Max Accuracy: 55'
Melee Weapons Learn Combat Action Fame Points Base Use % Skill Modifier Bonus Total Use % Short Speed Medium Speed Long Speed Short Damage Medium Damage Long Damage
Claw-1 Easy attack 50 50 6 0 56 6 9 14 3 4 6
Claw-1 Easy attack 50 50 6 0 56 6 9 14 3 4 6
Non-combat Skills Category Learn Fame Points Base Use % Skill Modifier Total Use %
Act communication Average 100 58 14 72
Deceive communication Average 100 58 14 72
Special Abilities Fame Points Description
Regeneration 200 Regenerates 1 hit point per Round (on movement phase), starting with the most damaged limb, even if limb or body part destroyed. See Description for limitations.
Armor, Magic, +2, Natural 400 Per the spell.
Active Magic (must be activated) Spell Level Resist Save Attack% or Save modifier Range Area of Effect Duration Activations Casting Time Fame Points
Blur II 4 save n/a 10 Touch Point 2D4 Rounds 2 9 36
Fame Rank Reconciliation Prime Attribute Fame Combat FPs Non-Combat FPs Special Abilities Passive Magic Active Magic Total Fame Rank
Starting FR -1 4.7 1 2 6 0 0.36 13.1
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