Name | Race | Species | Base? | Body type | Movement | Morale | Champion? | Champion base | Champion Fame | Hexes occupied | Combat skills FP | Non-combat skills FP | Fame Rank | User |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rat, Dire | rat | Vermin | Yes | Monolithic | 10/20 | 18 | No | 0.0 | 0 | .25 | 100 | 100 | -0.3 | Canon |
Description: A large, aggressive rat. A bite which causes damage to a target inflicts a random (or GM selected) disease on the victim if they fail a CON Save. They can be found solitary, in packs with other dire rats, or leading a rat swarm. |
Tactics: Will ambush targets and try to attack from behind (to double their Critical chances) and run away if they don't quickly gain an advantage. |
Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Modifier | Silence Modifier |
---|---|---|---|---|---|---|---|---|
Body | 01-20 | 3 | None | 0 | None | 0 | 0 | 0 |
Armor Defense Modifier | 0 | Armor Silence Modifier | 0 |
---|
Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | 0 | 24 | 70 | 10 | 0 | 10 | 0 | Yes | 22 | 60 | 26 | 80 | 18 | 40 |
Endurance | HTH | Base Hit Points | Total Hit Points | Weight |
---|---|---|---|---|
17 | 20 | 2 | 3 | 24 |
Attack Melee Modifier | Damage Modifier | Attack Missile Modifier | Parry Modifier | Unarmed Combat Modifier | Defense Modifier |
---|---|---|---|---|---|
-24 | -4 | 12 | 12 | 14 | 22 |
Agility Modifier | Communication Modifier | Knowledge Modifier | Manipulation Modifier | Perception Modifier | Stealth Modifier |
---|---|---|---|---|---|
14 | -2 | 2 | 4 | 2 | 28 |
Grapple | Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 14 | 0 | 14 | 10 | D4 ( -4 ) |
Melee Weapons | Learn | Combat Action | Fame Points | Base Use % | Skill Modifier | Bonus | Total Use % | Short Speed | Medium Speed | Long Speed | Short Damage | Medium Damage | Long Damage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bite-1 | Easy | attack | 100 | 70 | -24 | 0 | 46 | 6 | 9 | 13 | 3 | 4 | 6 |
Non-combat Skills | Category | Learn | Fame Points | Base Use % | Skill Modifier | Total Use % |
---|---|---|---|---|---|---|
Scent | perception | Average | 50 | 37 | 2 | 39 |
Ambush | stealth | Average | 50 | 37 | 28 | 65 |
Special Abilities | Fame Points | Description |
---|---|---|
Cause Disease | 100 | The ability to infect a target with a disease. The target will usually get a CON Save to resist. See Description for details. |
Pierce | 100 | Doubles a creature's Critical chance for delivering poison/disease/effect to a victim. This stacks with other doubling (attacking from behind, Find Weakness, etc.). Pierce is applied last and if the Attack role is outside the "normal" critical range but within the Pierce's expanded range, the effect is applied (but otherwise the hit is not a critical). |
Fame Rank Reconciliation | Prime Attribute Fame | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
---|---|---|---|---|---|---|---|
Starting FR -1 | -3.3 | 1 | 1 | 2 | 0 | 0 | -0.3 |