Name | Race | Species | Base? | Body type | Movement | Morale | Champion? | Champion base | Champion Fame | Hexes occupied | Combat skills FP | Non-combat skills FP | Fame Rank | User |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Velvet Worm, Giant | worm | Insectoid | Yes | Serpentine | 10/20 | 20 | No | 0.0 | 0 | 1 | 50 | 50 | 0 | Canon |
Description: Ambush pack hunting many-legged segmented worms with a velvety texture. They come in a large variety of colors. They capture prey with an ejected adhesive slime (Range -/10/20/30, STR Save). Velvet worms are capable of sophisticated social interactions and up to 15, usually closely related, individuals will live and hunt together. They have a well-established hierarchy which is dominated by the females, including a matriarch. Adults are approximately 5' long. |
Tactics: They ambush, immobilize, and immediately consume their prey. Velvet worms are capable of multi-level ambushes with coordinated behavior among the members. |
Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Modifier | Silence Modifier |
---|---|---|---|---|---|---|---|---|
Head | 15-20 | 2 | Rubbery, very thin | 1 | None | 0 | 0 | 0 |
Body | 07-14 | 2 | Rubbery, very thin | 1 | None | 0 | 0 | 0 |
Tail | 01-06 | 2 | Rubbery, very thin | 1 | None | 0 | 0 | 0 |
Armor Defense Modifier | 0 | Armor Silence Modifier | 0 |
---|
Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | 30 | 20 | 50 | 16 | 30 | 8 | -10 | Yes | 20 | 50 | 22 | 60 | 20 | 50 |
Endurance | HTH | Base Hit Points | Total Hit Points | Weight |
---|---|---|---|---|
18 | 32 | 5 | 5 | 72 |
Attack Melee Modifier | Damage Modifier | Attack Missile Modifier | Parry Modifier | Unarmed Combat Modifier | Defense Modifier |
---|---|---|---|---|---|
-10 | -2 | 4 | 4 | 4 | 8 |
Agility Modifier | Communication Modifier | Knowledge Modifier | Manipulation Modifier | Perception Modifier | Stealth Modifier |
---|---|---|---|---|---|
4 | 0 | 0 | 0 | 0 | 10 |
Grapple | Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 4 | 0 | 4 | 11 | D4 ( -2 ) |
Missile Weapons | Learn | Fame Points | Base Use % | Skill Modifier | Bonus | Total Use % | Loaded Speed | Unloaded Speed | Range | Damage |
---|---|---|---|---|---|---|---|---|---|---|
Project (launch, emit), Easy | Easy | 50 | 50 | 4 | 0 | 54 | 10 | 10 | See description | 0 |
Non-combat Skills | Category | Learn | Fame Points | Base Use % | Skill Modifier | Total Use % |
---|---|---|---|---|---|---|
Ambush | stealth | Average | 25 | 25 | 10 | 35 |
Mechanoreception | perception | Average | 25 | 25 | 0 | 25 |
Special Abilities | Fame Points | Description |
---|---|---|
Immobilize | 200 | Save once per Round for the effect's duration (2D4 Rounds). On failure target is subject to the Immobilized condition for that Round. See description for condition's form and Save type. |
Fame Rank Reconciliation | Prime Attribute Fame | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
---|---|---|---|---|---|---|---|
Starting FR -1 | -2 | 0.5 | 0.5 | 2 | 0 | 0 | 0 |