Creature

Name Race Species Base? Body type Movement Morale Champion? Champion base Champion Fame Hexes occupied Combat skills FP Non-combat skills FP Fame Rank User
Mold, Slime mold Plants Yes Monolithic 5 (including walls and ceilings) 15 No 0.0 0 1 0 100 -4.7 Canon
Description: A collection of individual cells that group together and act like a single organism. They can move on any hard surface, including walls and ceilings, and through tiny gaps. Slime molds come in a large variety of colors, often matching their environment. They excrete enzymes that dissolve organic material (ignoring armor), D4 damage per Round. They are dispersed by physical force (i.e. weapons do damage), but their cells will draw back together. Only necrotic energy destroys the cells and prevents regeneration. Other magical damage or environmental effects like fire or acid will damage the creature, but not stop it from regenerating. These effects that kill (total damage equal or greater than twice their Total Hit Points) the slime mold cause it to regenerate more slowly (1 HP per 10 minutes). The creature's scent involves detecting chemical compounds in the environment.
Tactics: They seek food and have limited problem solving ability. They will learn about dangerous areas or stimuli and try to avoid them.
Body Part To Hit Hit Points Natural Armor Absorption Worn Armor Absorption Defense Modifier Silence Modifier
Body 01-20 5 None 0 None 0 0 0
Armor Defense Modifier 0 Armor Silence Modifier 0
Strength STR Save Constitution CON Save Size Size Save Intelligence INT Save Instinct? Willpower WPR Save Dexterity DEX Save Charisma CHA Save
20 50 20 50 15 25 5 -25 Yes 20 50 5 -25 0 -50
Endurance HTH Base Hit Points Total Hit Points Weight
20 35 5 5 60
Attack Melee Modifier Damage Modifier Attack Missile Modifier Parry Modifier Unarmed Combat Modifier Defense Modifier
-20 -1 -30 -25 -30 -25
Agility Modifier Communication Modifier Knowledge Modifier Manipulation Modifier Perception Modifier Stealth Modifier
-25 0 0 -30 0 -5
Grapple Learn Fame Points Base Use % Skill Modifier Armor Adjustment Total Use % Speed Damage
Average 0 0 -30 0 -30 15 D4 ( -1 )
Non-combat Skills Category Learn Fame Points Base Use % Skill Modifier Total Use %
Scent perception Average 50 37 0 37
Ambush stealth Average 50 37 -5 32
Special Abilities Fame Points Description
Regeneration 200 Regenerates 1 hit point per round (on movement phase), started with most damaged limb, even if limb or body part destroyed. See Description for limitations.
Fame Rank Reconciliation Prime Attribute Fame Combat FPs Non-Combat FPs Special Abilities Passive Magic Active Magic Total Fame Rank
Starting FR -1 -6.7 0 1 2 0 0 -4.7
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