Overview
| Name | Race | Species | Base? | Body Type | Movement | Morale | Champion? | Champ Base | Champ Fame | Hexes | Combat FP | Non-Combat FP | Fame Rank | Creator |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vampire, Dwarf | vampire | Undead | Yes | Humanoid | 10/20/30, Fly (as mist) 30 | 22 | No | 0.0 | 0 | 1 | 50 | 50 | 14 | Canon |
Description
An intelligent undead humanoid. They vary greatly in powers and get stronger as they age. Vampires often use magic, although some wield weapons. Their bite drains blood (and life) and some victims killed in this way become vampire spawns. Vampires can turn into a mist at will (0 segments to turn into mist, 5 segments to reform). They regenerate except for physical sphere magic damage and dislike direct sunlight. Cumulative damage to their head or chest that reduces that body location to zero HP prevents them from turning into mist.
Tactics
They will use others (vampire spawns, hirelings, civilians) to maximum benefit. Self preservation is critical, they live a long time and can be patient. Their magic often revolves around mental (mind control) and necromancy.
Body Parts & Armor
| Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Mod | Silence Mod |
|---|---|---|---|---|---|---|---|---|
| Head | 19-20 | 6 | None | 0 | None | 0 | 0 | 0 |
| Left Arm | 16-18 | 5 | None | 0 | None | 0 | 0 | 0 |
| Right Arm | 13-15 | 5 | None | 0 | None | 0 | 0 | 0 |
| Chest | 11-12 | 8 | None | 0 | None | 0 | 0 | 0 |
| Abdomen | 09-10 | 6 | None | 0 | None | 0 | 0 | 0 |
| Left Leg | 05-08 | 6 | None | 0 | None | 0 | 0 | 0 |
| Right Leg | 01-04 | 6 | None | 0 | None | 0 | 0 | 0 |
| Totals → | 0 | 0 | ||||||
Primary Attributes
| Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 26 | 80 | 32 | 110 | 20 | 50 | 23 | 65 | No | 25 | 75 | 22 | 60 | 22 | 60 |
Secondary Attributes
| Endurance | HTH | Base HP | Total HP | Weight |
|---|---|---|---|---|
| 29 | 46 | 10 | 18 | 150 |
Combat Modifiers
| Atk Melee | Damage | Atk Missile | Parry | Unarmed | Defense |
|---|---|---|---|---|---|
| 17 | 1 | 7 | 10 | 9 | 7 |
Skill Modifiers
| Agility | Communication | Knowledge | Manipulation | Perception | Stealth |
|---|---|---|---|---|---|
| 15 | 12 | 11 | 18 | 11 | 10 |
Grapple
| Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
|---|---|---|---|---|---|---|---|
| Average | 0 | 0 | 9 | 0 | 9 | 11 | D4 ( 1 ) |
Throw
| Learn | Fame Points | Base Use % | Skill Modifier | Species Bonus | Total Use % | Speed | Range (1 lb.) |
|---|---|---|---|---|---|---|---|
| Average | 0 | 0 | 7 | 20 | 27 | 15 | Short: 50' Med: 100' Long: 150' Max Acc: 55' |
Melee Weapons
| Weapon | Learn | Action | FP | Base % | Skill Mod | Bonus | Total % | Short Spd | Med Spd | Long Spd | Short Dmg | Med Dmg | Long Dmg |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bite-1 | Easy | attack | 50 | 50 | 17 | 0 | 67 | 6 | 9 | 14 | 3 | 4 | 6 |
Non-Combat Skills
| Skill | Category | Learn | FP | Base % | Skill Mod | Total % |
|---|---|---|---|---|---|---|
| Sense Life | perception | Average | 50 | 37 | 11 | 48 |
Special Abilities
| Ability | Fame Points | Description |
|---|---|---|
| Regeneration | 200 | Regenerates 1 hit point per Round (on movement phase), starting with the most damaged limb, even if limb or body part destroyed. See Description for limitations. |
| Incorporeal | 200 | In this state a creature can't be harmed by physical attacks or impeded by physical barriers. |
Fame Rank Reconciliation
| Starting | Prime Attribute | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
|---|---|---|---|---|---|---|---|
| FR -1 | 10 | 0.5 | 0.5 | 4 | 0 | 0 | 14 |