Name | Race | Species | Base? | Body type | Movement | Morale | Champion? | Champion base | Champion Fame | Hexes occupied | Combat skills FP | Non-combat skills FP | Fame Rank | User |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vampire, Dwarf | vampire | Undead | Yes | Humanoid | 10/20/30, Fly (as mist) 30 | 22 | No | 0.0 | 0 | 1 | 50 | 50 | 14 | Canon |
Description: An intelligent undead humanoid. They vary greatly in powers and get stronger as they age. Vampires often use magic, although some wield weapons. Their bite drains blood (and life) and some victims killed in this way become vampire spawns. Vampires can turn into a mist at will (0 segments to turn into mist, 5 segments to reform). They regenerate except for physical sphere magic damage and dislike direct sunlight. Cumulative damage to their head or chest that reduces that body location to zero HP prevents them from turning into mist. |
Tactics: They will use others (vampire spawns, hirelings, civilians) to maximum benefit. Self preservation is critical, they live a long time and can be patient. Their magic often revolves around mental (mind control) and necromancy. |
Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Modifier | Silence Modifier |
---|---|---|---|---|---|---|---|---|
Head | 19-20 | 6 | None | 0 | None | 0 | 0 | 0 |
Left Arm | 16-18 | 5 | None | 0 | None | 0 | 0 | 0 |
Right Arm | 13-15 | 5 | None | 0 | None | 0 | 0 | 0 |
Chest | 11-12 | 8 | None | 0 | None | 0 | 0 | 0 |
Abdomen | 09-10 | 6 | None | 0 | None | 0 | 0 | 0 |
Left Leg | 05-08 | 6 | None | 0 | None | 0 | 0 | 0 |
Right Leg | 01-04 | 6 | None | 0 | None | 0 | 0 | 0 |
Armor Defense Modifier | 0 | Armor Silence Modifier | 0 |
---|
Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | 80 | 32 | 110 | 20 | 50 | 23 | 65 | No | 25 | 75 | 22 | 60 | 22 | 60 |
Endurance | HTH | Base Hit Points | Total Hit Points | Weight |
---|---|---|---|---|
29 | 46 | 10 | 18 | 150 |
Attack Melee Modifier | Damage Modifier | Attack Missile Modifier | Parry Modifier | Unarmed Combat Modifier | Defense Modifier |
---|---|---|---|---|---|
17 | 1 | 7 | 10 | 9 | 7 |
Agility Modifier | Communication Modifier | Knowledge Modifier | Manipulation Modifier | Perception Modifier | Stealth Modifier |
---|---|---|---|---|---|
15 | 12 | 11 | 18 | 11 | 10 |
Grapple | Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 9 | 0 | 9 | 11 | D4 ( 1 ) |
Throw | Learn | Fame Points | Base Use % | Skill Modifier | Species Bonus | Total Use % | Speed | Range |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 7 | 20 | 27 | 15 | Range (1lb.) = Short: 50' Medium: 100' Long: 150' Max Accuracy: 55' |
Melee Weapons | Learn | Combat Action | Fame Points | Base Use % | Skill Modifier | Bonus | Total Use % | Short Speed | Medium Speed | Long Speed | Short Damage | Medium Damage | Long Damage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bite-1 | Easy | attack | 50 | 50 | 17 | 0 | 67 | 6 | 9 | 14 | 3 | 4 | 6 |
Non-combat Skills | Category | Learn | Fame Points | Base Use % | Skill Modifier | Total Use % |
---|---|---|---|---|---|---|
Sense Life | perception | Average | 50 | 37 | 11 | 48 |
Special Abilities | Fame Points | Description |
---|---|---|
Regeneration | 200 | Regenerates 1 hit point per round (on movement phase), started with most damaged limb, even if limb or body part destroyed. See Description for limitations. |
Incorporeal | 200 | In this state a creature can't be harmed by physical attacks or impeded by physical barriers. |
Fame Rank Reconciliation | Prime Attribute Fame | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
---|---|---|---|---|---|---|---|
Starting FR -1 | 10 | 0.5 | 0.5 | 4 | 0 | 0 | 14 |