View Creature

Overview
Name Race Species Base? Body Type Movement Morale Champion? Champ Base Champ Fame Hexes Combat FP Non-Combat FP Fame Rank Creator
Ghoul ghoul Undead Yes Humanoid 10/25/35 20 No 0.0 0 1 100 100 3 Canon
Description
Considered the lowest form of "intelligent" undead. Generally hairless with long fingernails/claws and teeth. Their claws possess a paralyzing poison used to incapacitate victims or enemies. A CON Save prevents the Immobilize Condition. A victim with the Immobilize Condition can Save every Round (after the first), success allowing them to take action (GM discretion) for that Round.
Tactics
Against unarmored opponents vulnerable to their poison they will use short strikes with the claws to bring them down. Against armored opponents, or those invulnerable to the poison, they will mob grapple and take to the ground.
Body Parts & Armor
Body Part To Hit Hit Points Natural Armor Absorption Worn Armor Absorption Defense Mod Silence Mod
Head 19-20 4 Hide, very thin 1 None 0 0 0
Left Arm 16-18 3 Hide, very thin 1 None 0 0 0
Right Arm 13-15 3 Hide, very thin 1 None 0 0 0
Chest 11-12 5 Hide, very thin 1 None 0 0 0
Abdomen 09-10 4 Hide, very thin 1 None 0 0 0
Left Leg 05-08 4 Hide, very thin 1 None 0 0 0
Right Leg 01-04 4 Hide, very thin 1 None 0 0 0
Totals → 0 0
Primary Attributes
Strength STR Save Constitution CON Save Size Size Save Intelligence INT Save Instinct? Willpower WPR Save Dexterity DEX Save Charisma CHA Save
20 50 22 60 20 50 16 30 No 20 50 22 60 20 50
Secondary Attributes
Endurance HTH Base HP Total HP Weight
21 40 10 11 150
Combat Modifiers
Atk Melee Damage Atk Missile Parry Unarmed Defense
-2 0 0 4 4 0
Skill Modifiers
Agility Communication Knowledge Manipulation Perception Stealth
4 -4 -8 0 -8 -2
Grapple
Learn Fame Points Base Use % Skill Modifier Armor Adjustment Total Use % Speed Damage
Average 0 0 4 0 4 11 D4 ( 0 )
Throw
Learn Fame Points Base Use % Skill Modifier Species Bonus Total Use % Speed Range (1 lb.)
Average 0 0 0 20 20 16 Short: 15'  Med: 35'  Long: 50'  Max Acc: 55'
Melee Weapons
Weapon Learn Action FP Base % Skill Mod Bonus Total % Short Spd Med Spd Long Spd Short Dmg Med Dmg Long Dmg
Claw-1 Easy attack 50 50 -2 0 48 7 10 14 3 4 6
Claw-1 Easy attack 50 50 -2 0 48 7 10 14 3 4 6
Non-Combat Skills
Skill Category Learn FP Base % Skill Mod Total %
Scent perception Average 50 37 -8 29
Ambush stealth Average 50 37 -2 35
Special Abilities
Ability Fame Points Description
Immobilize 200 Successful damage inflicts the Immobilized Condition on the target for 2D4 Rounds unless they succeed at a Save (see Description).
Fame Rank Reconciliation
Starting Prime Attribute Combat FPs Non-Combat FPs Special Abilities Passive Magic Active Magic Total Fame Rank
FR -1 0 1 1 2 0 0 3