Overview
| Name | Race | Species | Base? | Body Type | Movement | Morale | Champion? | Champ Base | Champ Fame | Hexes | Combat FP | Non-Combat FP | Fame Rank | Creator |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ghost | Undead | Yes | Humanoid | 10/20 (incorporeal) | 20 | No | 0.0 | 0 | 1 | 0 | 0 | 1 | Canon |
Description
A soul trapped on this plane, and considered an undead creature. They have usually died a sudden, violent death or have unfinished business that prevent them from passing on. There are many different kinds of ghost, some can cause physical harm, others can move objects or use spells, and some can possess the living. If they are "killed" (brought to zero hit points) they will often reform over time. They can sometimes be released by specialized magic or by finishing whatever business held them to this plane. Ghosts cannot be harmed by normal weapons or spells affecting STR or CON.
Tactics
Will act within their abilities. Some are clever, some barely aware, some consumed by rage, etc.
Body Parts & Armor
| Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Mod | Silence Mod |
|---|---|---|---|---|---|---|---|---|
| Head | 19-20 | 4 | None | 0 | None | 0 | 0 | 0 |
| Left Arm | 16-18 | 3 | None | 0 | None | 0 | 0 | 0 |
| Right Arm | 13-15 | 3 | None | 0 | None | 0 | 0 | 0 |
| Chest | 11-12 | 4 | None | 0 | None | 0 | 0 | 0 |
| Abdomen | 09-10 | 4 | None | 0 | None | 0 | 0 | 0 |
| Left Leg | 05-08 | 4 | None | 0 | None | 0 | 0 | 0 |
| Right Leg | 01-04 | 4 | None | 0 | None | 0 | 0 | 0 |
| Totals → | 0 | 0 | ||||||
Primary Attributes
| Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | -50 | 0 | -50 | 20 | 50 | 20 | 50 | No | 20 | 50 | 20 | 50 | 20 | 50 |
Secondary Attributes
| Endurance | HTH | Base HP | Total HP | Weight |
|---|---|---|---|---|
| 0 | 20 | 10 | 10 | 0 |
Combat Modifiers
| Atk Melee | Damage | Atk Missile | Parry | Unarmed | Defense |
|---|---|---|---|---|---|
| 0 | -4 | 0 | 0 | 0 | 0 |
Skill Modifiers
| Agility | Communication | Knowledge | Manipulation | Perception | Stealth |
|---|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 | 0 |
Grapple
| Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
|---|---|---|---|---|---|---|---|
| Average | 0 | 0 | 0 | 0 | 0 | 12 | D4 ( -4 ) |
Throw
| Learn | Fame Points | Base Use % | Skill Modifier | Species Bonus | Total Use % | Speed | Range (1 lb.) |
|---|---|---|---|---|---|---|---|
| Average | 0 | 0 | 0 | 20 | 20 | 16 | Short: 0' Med: 0' Long: 0' Max Acc: 50' |
Special Abilities
| Ability | Fame Points | Description |
|---|---|---|
| Incorporeal | 200 | In this state a creature can't be harmed by physical attacks or impeded by physical barriers. |
Fame Rank Reconciliation
| Starting | Prime Attribute | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
|---|---|---|---|---|---|---|---|
| FR -1 | 0 | 0 | 0 | 2 | 0 | 0 | 1 |