Name | Race | Species | Base? | Body type | Movement | Morale | Champion? | Champion base | Champion Fame | Hexes occupied | Combat skills FP | Non-combat skills FP | Fame Rank | User |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ghost | ghost | Undead | Yes | Humanoid | 10/20 (incorporeal) | 20 | No | 0.0 | 0 | 1 | 0 | 0 | 1 | Canon |
Description: A soul trapped on this plane, and considered an undead creature. They have usually died a sudden, violent death or have unfinished business that prevent them from passing on. There are many different kinds of ghost, some can cause physical harm, others can move objects or use spells, and some can possess the living. If they are "killed" (brought to zero hit points) they will often reform over time. They can sometimes be released by specialized magic or by finishing whatever business held them to this plane. Ghosts cannot be harmed by normal weapons or spells affecting STR or CON. |
Tactics: Will act within their abilities. Some are clever, some barely aware, some consumed by rage, etc. |
Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Modifier | Silence Modifier |
---|---|---|---|---|---|---|---|---|
Head | 19-20 | 4 | None | 0 | None | 0 | 0 | 0 |
Left Arm | 16-18 | 3 | None | 0 | None | 0 | 0 | 0 |
Right Arm | 13-15 | 3 | None | 0 | None | 0 | 0 | 0 |
Chest | 11-12 | 4 | None | 0 | None | 0 | 0 | 0 |
Abdomen | 09-10 | 4 | None | 0 | None | 0 | 0 | 0 |
Left Leg | 05-08 | 4 | None | 0 | None | 0 | 0 | 0 |
Right Leg | 01-04 | 4 | None | 0 | None | 0 | 0 | 0 |
Armor Defense Modifier | 0 | Armor Silence Modifier | 0 |
---|
Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | -50 | 0 | -50 | 20 | 50 | 20 | 50 | No | 20 | 50 | 20 | 50 | 20 | 50 |
Endurance | HTH | Base Hit Points | Total Hit Points | Weight |
---|---|---|---|---|
0 | 20 | 10 | 10 | 0 |
Attack Melee Modifier | Damage Modifier | Attack Missile Modifier | Parry Modifier | Unarmed Combat Modifier | Defense Modifier |
---|---|---|---|---|---|
0 | -4 | 0 | 0 | 0 | 0 |
Agility Modifier | Communication Modifier | Knowledge Modifier | Manipulation Modifier | Perception Modifier | Stealth Modifier |
---|---|---|---|---|---|
0 | 0 | 0 | 0 | 0 | 0 |
Grapple | Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 0 | 0 | 0 | 12 | D4 ( -4 ) |
Throw | Learn | Fame Points | Base Use % | Skill Modifier | Species Bonus | Total Use % | Speed | Range |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 0 | 20 | 20 | 17 | Range (1lb.) = Short: 0' Medium: 0' Long: 0' Max Accuracy: 50' |
Special Abilities | Fame Points | Description |
---|---|---|
Incorporeal | 200 | In this state a creature can't be harmed by physical attacks or impeded by physical barriers. |
Fame Rank Reconciliation | Prime Attribute Fame | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
---|---|---|---|---|---|---|---|
Starting FR -1 | 0 | 0 | 0 | 2 | 0 | 0 | 1 |