Name | Race | Species | Base? | Body type | Movement | Morale | Champion? | Champion base | Champion Fame | Hexes occupied | Combat skills FP | Non-combat skills FP | Fame Rank | User |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Parasitic Crawler | worm | Insectoid | Yes | Serpentine | 10/20 | 20 | No | 0.0 | 0 | 2x1 | 200 | 200 | 7.3 | Canon |
Description: The parasitic crawler is a 9 feet long caterpillar-like creature with subdued coloring. Omnivorous and usually subsisting on carrion, the crawler has eight 2-foot tentacles in a cluster above the mouth that can attack its prey. A successful initial hit means that tentacle has grabbed the indicated body part. A character so entrapped can make a STR save once every movement phase, success meaning the grip of one tentacle has been broken. Any attached tentacle automatically hits every time with a doubled chance for a critical. A critical hit or hit against a target with no armor will paralyze the victim for 2D4+4 rounds unless they make a CON save for no effect. Carrion crawlers often lay their eggs in paralyzed victims. A body location roll of 20 against a crawler that causes a Light (or worse) Wound will destroy one tentacle in addition to the Wound. |
Tactics: The crawler focuses its attacks on one potential victim, using short strokes to wrap up and paralyze. Once successful the crawler will try to escape with its prey. |
Body Part | To Hit | Hit Points | Natural Armor | Absorption | Worn Armor | Absorption | Defense Modifier | Silence Modifier |
---|---|---|---|---|---|---|---|---|
Head | 15-20 | 6 | Rubbery, medium | 3 | None | 0 | 0 | 0 |
Body | 07-14 | 8 | Rubbery, medium | 3 | None | 0 | 0 | 0 |
Tail | 01-06 | 6 | Rubbery, medium | 3 | None | 0 | 0 | 0 |
Armor Defense Modifier | 0 | Armor Silence Modifier | 0 |
---|
Strength | STR Save | Constitution | CON Save | Size | Size Save | Intelligence | INT Save | Instinct? | Willpower | WPR Save | Dexterity | DEX Save | Charisma | CHA Save |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
23 | 65 | 20 | 50 | 24 | 70 | 8 | -10 | Yes | 20 | 50 | 20 | 50 | 20 | 50 |
Endurance | HTH | Base Hit Points | Total Hit Points | Weight |
---|---|---|---|---|
22 | 47 | 18 | 18 | 311 |
Attack Melee Modifier | Damage Modifier | Attack Missile Modifier | Parry Modifier | Unarmed Combat Modifier | Defense Modifier |
---|---|---|---|---|---|
10 | 1 | 0 | -1 | 0 | -4 |
Agility Modifier | Communication Modifier | Knowledge Modifier | Manipulation Modifier | Perception Modifier | Stealth Modifier |
---|---|---|---|---|---|
-1 | 0 | 0 | 3 | 0 | -8 |
Grapple | Learn | Fame Points | Base Use % | Skill Modifier | Armor Adjustment | Total Use % | Speed | Damage |
---|---|---|---|---|---|---|---|---|
Average | 0 | 0 | 0 | 0 | 0 | 12 | D4 ( 1 ) |
Melee Weapons | Learn | Combat Action | Fame Points | Base Use % | Skill Modifier | Bonus | Total Use % | Short Speed | Medium Speed | Long Speed | Short Damage | Medium Damage | Long Damage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Grab-1 | Easy | attack | 25 | 33 | 10 | 0 | 43 | 7 | 10 | 15 | 3 | 4 | 6 |
Non-combat Skills | Category | Learn | Fame Points | Base Use % | Skill Modifier | Total Use % |
---|---|---|---|---|---|---|
Scent | perception | Average | 100 | 58 | 0 | 58 |
Move Quietly | stealth | Average | 100 | 58 | -8 | 50 |
Special Abilities | Fame Points | Description |
---|---|---|
Immobilize | 200 | Save once per Round for the effect's duration (2D4 Rounds). On failure target is subject to the Immobilized condition for that Round. See description for condition's form and Save type. |
Fame Rank Reconciliation | Prime Attribute Fame | Combat FPs | Non-Combat FPs | Special Abilities | Passive Magic | Active Magic | Total Fame Rank |
---|---|---|---|---|---|---|---|
Starting FR -1 | 2.3 | 2 | 2 | 2 | 0 | 0 | 7.3 |