Creature

Name Race Species Base? Body type Movement Morale Champion? Champion base Champion Fame Hexes occupied Combat skills FP Non-combat skills FP Fame Rank User
Parasitic Crawler worm Insectoid Yes Serpentine 10/20 20 No 0.0 0 2x1 200 200 7.3 Canon
Description: The parasitic crawler is a 9 feet long caterpillar-like creature with subdued coloring. Omnivorous and usually subsisting on carrion, the crawler has eight 2-foot tentacles in a cluster above the mouth that can attack its prey. A successful initial hit means that tentacle has grabbed the indicated body part. A character so entrapped can make a STR save once every movement phase, success meaning the grip of one tentacle has been broken. Any attached tentacle automatically hits every time with a doubled chance for a critical. A critical hit or hit against a target with no armor will paralyze the victim for 2D4+4 rounds unless they make a CON save for no effect. Carrion crawlers often lay their eggs in paralyzed victims. A body location roll of 20 against a crawler that causes a Light (or worse) Wound will destroy one tentacle in addition to the Wound.
Tactics: The crawler focuses its attacks on one potential victim, using short strokes to wrap up and paralyze. Once successful the crawler will try to escape with its prey.
Body Part To Hit Hit Points Natural Armor Absorption Worn Armor Absorption Defense Modifier Silence Modifier
Head 15-20 6 Rubbery, medium 3 None 0 0 0
Body 07-14 8 Rubbery, medium 3 None 0 0 0
Tail 01-06 6 Rubbery, medium 3 None 0 0 0
Armor Defense Modifier 0 Armor Silence Modifier 0
Strength STR Save Constitution CON Save Size Size Save Intelligence INT Save Instinct? Willpower WPR Save Dexterity DEX Save Charisma CHA Save
23 65 20 50 24 70 8 -10 Yes 20 50 20 50 20 50
Endurance HTH Base Hit Points Total Hit Points Weight
22 47 18 18 311
Attack Melee Modifier Damage Modifier Attack Missile Modifier Parry Modifier Unarmed Combat Modifier Defense Modifier
10 1 0 -1 0 -4
Agility Modifier Communication Modifier Knowledge Modifier Manipulation Modifier Perception Modifier Stealth Modifier
-1 0 0 3 0 -8
Grapple Learn Fame Points Base Use % Skill Modifier Armor Adjustment Total Use % Speed Damage
Average 0 0 0 0 0 12 D4 ( 1 )
Melee Weapons Learn Combat Action Fame Points Base Use % Skill Modifier Bonus Total Use % Short Speed Medium Speed Long Speed Short Damage Medium Damage Long Damage
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Grab-1 Easy attack 25 33 10 0 43 7 10 15 3 4 6
Non-combat Skills Category Learn Fame Points Base Use % Skill Modifier Total Use %
Scent perception Average 100 58 0 58
Move Quietly stealth Average 100 58 -8 50
Special Abilities Fame Points Description
Immobilize 200 Save once per Round for the effect's duration (2D4 Rounds). On failure target is subject to the Immobilized condition for that Round. See description for condition's form and Save type.
Fame Rank Reconciliation Prime Attribute Fame Combat FPs Non-Combat FPs Special Abilities Passive Magic Active Magic Total Fame Rank
Starting FR -1 2.3 2 2 2 0 0 7.3
< Back